sig
val nb_rows : Bracetax_commands.Table.table -> int
val make_riddle : Bracetax_commands.Table.table -> (int * int) array array
val fill_riddle :
(int * int) array array -> int -> int -> int -> int -> unit
val next_coordinates :
(int * int) array array ->
Bracetax_commands.Table.table -> int -> int -> int * int
type in_table =
[ `cell of Bracetax_commands.Table.cell | `filed of int * int | `none ]
val matrix_next_coordinates :
[> `none ] array array ->
Bracetax_commands.Table.table -> int -> int -> int * int
val cells_to_matrix :
Bracetax_commands.Table.table ->
int * int *
[> `cell of Bracetax_commands.Table.cell | `filled of int * int | `none ]
array array
end